Difference between revisions of "Delete Existing Buildings From The Map on Arma 3"

From Nitradopedia EN
Jump to: navigation, search
Line 1: Line 1:
 +
{{ADS-arma3}}
  
== Inhaltsverzeichnis ==
 
[Verbergen]
 
* 1Schritt 1
 
* 2Schritt 2
 
* 3Schritt 3
 
* 4Schritt 4
 
* 5Schritt 5
 
  
== Schritt 1 ==
 
Die Datei "mission.sqm" mit dem Editor öffnen.
 
  
== Schritt 2 ==
+
== Step 1 ==
Sucht euch nun ein Gebäude aus, welches ihr entfernen wollt. In diesem Fall ist es die Kaserne am Kavala Marktplatz.
+
Open the "mission.sqm" file with the editor.
  
== Schritt 3 ==
+
== Step 2 ==
Klicke oben auf "ID". Es erscheinen viele Zahlen. Zoome an das Gebäude so nah wie möglich heran, bis du die ID des Gebäudes siehst.
+
Now pick a building that you want to remove. In this case it is the barracks at Kavala marketplace.
  
== Schritt 4 ==
+
== Step 3 ==
Mache einen Doppelklick auf das Gebäude, sodass sich ein Fenster öffnet. Klicke dort auf "Leer->Objekte (Helfer)->Rasenmäher (klein)". Rechts siehst du ein leeres Feld. Füge dort folgendes ein:
+
Click on "ID" at the top. Many numbers will appear. Zoom in on the building as close as possible until you see the ID of the building.
 +
 
 +
== Step 4 ==
 +
Double-click on the building so that a window opens. Click there on "Empty->Objects (helper)->Lawnmower (small)". On the right you will see an empty field. Insert the following there:
 
  this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true; delh = [0,0,0] nearestObject HIEROBJEKTID; delh hideObject true;
 
  this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true; delh = [0,0,0] nearestObject HIEROBJEKTID; delh hideObject true;
Du musst "HIEROBJEKTID" gegen deine ID eintauschen. Im Beispiel würde es so heißen:
+
You have to swap "HIEROBJEKTID" for your ID. In the example it would look like this
 
  this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true; delh = [0,0,0] nearestObject 1117336; delh hideObject true;
 
  this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true; delh = [0,0,0] nearestObject 1117336; delh hideObject true;
  
== Schritt 5 ==
+
== Step 5 ==
Nachdem das getan ist, klickst du auf Vorschau und das Gebäude ist weg!
+
After that is done, click on Preview and the building is gone!
 +
 
 +
[[Category:Issue arma3]]
 +
[[Category: Characteristic configuration]]

Revision as of 19:57, 31 August 2022

Arma3 wiki.jpg

Rent your own Prepaid ArmA 3 server! nitrado.net


Step 1

Open the "mission.sqm" file with the editor.

Step 2

Now pick a building that you want to remove. In this case it is the barracks at Kavala marketplace.

Step 3

Click on "ID" at the top. Many numbers will appear. Zoom in on the building as close as possible until you see the ID of the building.

Step 4

Double-click on the building so that a window opens. Click there on "Empty->Objects (helper)->Lawnmower (small)". On the right you will see an empty field. Insert the following there:

this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true; delh = [0,0,0] nearestObject HIEROBJEKTID; delh hideObject true;

You have to swap "HIEROBJEKTID" for your ID. In the example it would look like this

this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true; delh = [0,0,0] nearestObject 1117336; delh hideObject true;

Step 5

After that is done, click on Preview and the building is gone!