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Released in 2005, the first-person co-op Survival Horror Game "Killing Floor" was first developed as a modification for Unreal Tournament 2004 by "Shatterline Productions". Followed in 2009 by Tripwire Interactive, a retail version of the game was released. The principle is quite simple: survive. You can select between 7 different classes; each of them have their own advantages. The Medic receives a medicine gun considerably cheaper and regenerates his life faster than the other classes. The Berserker gives out more damage if he uses a katana, a chainsaw, or other melee weapons. These classes can be leveled; the higher the level, the better the skills. No matter how good you are alone, do not let down your guard or you will not survive the waves. It's important that the team plays like a well-oiled war machine. Play with up to 6 players at the same time, you can then appropriate tactics superior to the 9 Different monsters. The level is completed when all of the patriarchs are defeated, this, however, is not to be trifled with.
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