Garry's Mod or GMod is a sandbox physics computer game and was named after the programmer of the game, Garry Newman. Originally the game was developed as a free mod for games on the Source engine and released since Version 10 (published on 29 November 2006) is available as a paid standalone game. Within this game, the player can either play alone or together with other players abstract "experiments" with the physics engine implemented in the source engine.
Although Garry's Mod is listed as a full game, the base gamemode 'sandbox', has no set objectives and instead gives the player the freedom to manipulate ragdolls or props such as furniture, shipping containers and dumpsters.
Props and ragdolls can be selected and placed into the sandbox from any installed Source engine game or from community created collections, such as PHX3 for props and Civil Protection model packs for ragdolls. An important tool offered to the player, the Physics Gun allows for props and ragdolls to be picked up, rotated, and frozen in place. Another important implement, the Tool Gun is a multi-purpose tool for performing various tasks, such as constraining props together, creating interactive buttons, and creating controllable winches and wheels. It can also be used to change the facial expression and pose the digits of a ragdoll. The Tool Gun can be used to control and use add-ons created by the community, which can be accessed through the Steam Workshop or other external websites.
The game uses the Source engine's modified version of the Havok Physics Engine, which allows players to build contraptions that follow the laws of physics, allowing for very real simulations of structures and experiments.
- Computer (Windows, Linux)
This category has only the following subcategory.
- ► Source Engine (2 C, 10 P)
Pages in category "Garrys Mod"
The following 13 pages are in this category, out of 13 total.