Difference between revisions of "Admin Commands for Squad"

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(Administrator Commands)
(Administrator Commands)
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|AdminBanById
 
|AdminBanById
 
|ban
 
|ban
|AdminBanById <IDJugador> <TiempoBan> <Motivo>
+
|AdminBanById <playerID> <BanTime> <Reason>
|Expulsa a un jugador del servidor con el ID por el tiempo deseado. 0 = Perm, 1d = 1 Día, 1M = 1 Mes, etc
+
|Kicks a player with specific ID for specific time 0 = Perm, 1d = 1 Day, 1M = 1 Mont, etc
''Ejemplo : AdminBanById 75 1M Atacar base principal''
+
''Example : AdminBanById 75 1M Griefing''
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminBroadcast
 
|AdminBroadcast
 
|chat
 
|chat
|AdminBroadcast <Mensaje>
+
|AdminBroadcast <Message>
|Envía un mensaje del sistema a todos los juadores del servidor.
+
|Sends a message to all players
''Ejemplo: AdminBroadcast Reiniciando la partida''
+
''Example: AdminBroadcast Welcome to the Himalayas''
 
|-
 
|-
 
|'''No'''
 
|'''No'''
 
|ChatToAdmin
 
|ChatToAdmin
 
|chat
 
|chat
|ChatToAdmin <Mensaje>  
+
|ChatToAdmin <Message>  
|Envía un mensaje del sistema a todos los administradores en el servidor.
+
|Sends a message to all admins
''Igual que los otros chats, pero solo puede ser visto por los administradores.''
 
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
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|pause
 
|pause
 
|AdminEndMatch
 
|AdminEndMatch
|Ordena al servidor que termine la partida inmediatamente.
+
|Ends match
 
|-
 
|-
 
|'''No'''
 
|'''No'''
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|pause
 
|pause
 
|AdminPauseMatch
 
|AdminPauseMatch
|Ordena al servidor poner la partida en espera.
+
|Pauses match
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 67: Line 66:
 
|pause
 
|pause
 
|AdminUnpauseMatch
 
|AdminUnpauseMatch
|Ordena al servidor remover la espera.
+
|Unpauses match
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminChangeMap
 
|AdminChangeMap
 
|changemap
 
|changemap
|AdminChangeMap <NombreMapa>
+
|AdminChangeMap <MapName>
|Cambia el mapa y viaja a él inmediatamente
+
|Changes map
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminSetNextMap
 
|AdminSetNextMap
 
|changemap
 
|changemap
|AdminSetNextMap <NombreMapa>
+
|AdminSetNextMap <MapName>
|Establece el siguiente mapa al que viajar después de que termine este partido
+
|Sets the next map after ending the match
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminSetMaxNumPlayers
 
|AdminSetMaxNumPlayers
 
|config
 
|config
|AdminSetMaxNumPlayers <NúmJugadores>
+
|AdminSetMaxNumPlayers <Numberofplayers>
|Establecer el número máximo de jugadores para este servidor
+
|Sets max players for this server.
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminSetServerPassword
 
|AdminSetServerPassword
 
|private
 
|private
|AdminSetServerPassword <Contraseña>
+
|AdminSetServerPassword <Password>
|Establece la contraseña para el servidor o usa "" para eliminarla
+
|Sets server password, use "" to delete it
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminSlomo
 
|AdminSlomo
 
|cheat
 
|cheat
|AdminSlomo <DilataciónDelTiempo>
+
|AdminSlomo <TimeDelay>
|Configura la velocidad del reloj en el servidor 0.1 es el 10% de la velocidad normal 2.0 es el doble de la velocidad normal
+
|Sets time speed in the server
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminForceTeamChange
 
|AdminForceTeamChange
 
|forceteamchange
 
|forceteamchange
|AdminForceTeamChange <NombreJugador o SteamID>
+
|AdminForceTeamChange <playerID or SteamID>
|Cambia a un jugador de equipo.
+
|Change a player's team.
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminForceTeamChangeById
 
|AdminForceTeamChangeById
 
|forceteamchange
 
|forceteamchange
|AdminForceTeamChangeById <IDJugador>
+
|AdminForceTeamChangeById <playerID>
|Cambia a un jugador de equipo por su ID.
+
|Change a player's team by his ID.
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 115: Line 114:
 
|cheat
 
|cheat
 
|<nowiki>AdminAlwaysValidPlacement <0>|<1></nowiki>
 
|<nowiki>AdminAlwaysValidPlacement <0>|<1></nowiki>
|Configura el servidor para que ignore las reglas de ubicación de los dispositivos desplegables.
+
|Config the server to ignore rules of placement for admins
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 121: Line 120:
 
|cheat
 
|cheat
 
|<nowiki>AdminDisableVehicleClaiming <0>|<1></nowiki>
 
|<nowiki>AdminDisableVehicleClaiming <0>|<1></nowiki>
|Configura el servidor para deshabilitar la reclamación de vehículos.
+
|Config the server to enable/disable vehicle claiming
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 127: Line 126:
 
|cheat
 
|cheat
 
|<nowiki>AdminAllKitsAvailable <0>|<1></nowiki>
 
|<nowiki>AdminAllKitsAvailable <0>|<1></nowiki>
|Configura el servidor para ignorar las restricciones de kits.
+
|Config the server to ignore kit's restrictions
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 133: Line 132:
 
|debug
 
|debug
 
|AdminNetTestStart
 
|AdminNetTestStart
|Inicia la prueba de red y la imprime en los registros del cliente.
+
|Starts net test and prints results in client's registry
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 139: Line 138:
 
|debug
 
|debug
 
|AdminNetTestStop
 
|AdminNetTestStop
|Detiene la prueba de red y la imprime en los registros del cliente.
+
|Stops net test and prints results in client's registry
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
Line 145: Line 144:
 
|kick
 
|kick
 
|AdminListDisconnectedPlayers
 
|AdminListDisconnectedPlayers
|Enlista los ID de los jugadores desconectados recientemente con el nombre del jugador asociado y su SteamId.
+
|Enlist playerID of disconnected players.
 
|-
 
|-
 
|'''No'''
 
|'''No'''
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|FeatureTest
 
|FeatureTest
 
|TraceViewToggle
 
|TraceViewToggle
|Ejecuta un trazo desde el centro de la pantalla hasta cualquier objeto y muestra información sobre ese objeto.
+
|Execute a trace from ths screen's centert to any object and displays object's information
 
|-
 
|-
 
|'''No'''
 
|'''No'''
 
|AdminCreateVehicle
 
|AdminCreateVehicle
 
|FeatureTest
 
|FeatureTest
|AdminCreateVehicle <linkVehículo>
+
|AdminCreateVehicle <VehicleLink>
|Le permite generar un vehículo en servidores sin licencia o en un servidor local.
+
|Allows generating a vehicle
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
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|kick
 
|kick
 
|AdminDemoteCommander <NombreJugador o SteamID>
 
|AdminDemoteCommander <NombreJugador o SteamID>
|Degradar a un comandante especificado por nombre de jugador o Id. De Steam.
+
|Demote an specified commander by playerID or SteamID
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminDemoteCommanderById
 
|AdminDemoteCommanderById
 
|kick
 
|kick
|AdminDemoteCommander <IDJugador>
+
|AdminDemoteCommander <playerID>
|Degradar a un comandante con Id del servidor.
+
|Demote an specified commander by playerID
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminDisbandSquad
 
|AdminDisbandSquad
 
|kick
 
|kick
|<nowiki>AdminDisbandSquad <NúmeroDeEquipo = [1|2]> <SquadIndex></nowiki>
+
|<nowiki>AdminDisbandSquad <Team number = [1|2]> <SquadIndex></nowiki>
|Disuelve el equipo especificado.
+
|Disband squad
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminRemovePlayerFromSquad
 
|AdminRemovePlayerFromSquad
 
|kick
 
|kick
|AdminRemovePlayerFromSquad <NombreJugador>
+
|AdminRemovePlayerFromSquad <PlayerName>
|Eliminar a un jugador de su equipo sin suspenderlo del servidor.
+
|Remove player from the squad, no kick
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
Line 187: Line 186:
 
|kick
 
|kick
 
|AdminRemovePlayerFromSquad <IDJugador>
 
|AdminRemovePlayerFromSquad <IDJugador>
|Eliminar a un jugador de su equipo sin suspenderlo del servidor, vía ID.
+
|Remove player from the squad, no kick, via ID.
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminWarn
 
|AdminWarn
 
|kick
 
|kick
|AdminWarn <NombreJugador o SteamID> <Motivo>
+
|AdminWarn <PlayerName o SteamID> <Reason>
|Advierte a un jugador del servidor por ser abusivo.
+
|Warns a player
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
 
|AdminWarnById
 
|AdminWarnById
 
|kick
 
|kick
|AdminWarnById <NombreJugador o SteamID> <Motivo>
+
|AdminWarnById <PlayerName o SteamID> <Reason>
|Advierte a un jugador con su Id del servidor por ser abusivo.
+
|Warns a player
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 205: Line 204:
 
|debug
 
|debug
 
|<nowiki>AdminForceNetUpdateOnClientSaturation  <0>|<1></nowiki>
 
|<nowiki>AdminForceNetUpdateOnClientSaturation  <0>|<1></nowiki>
|Si está activado, cuando una conexión se satura, todos los jugadores restantes que no pudieron completar la replicación recibirán una llamada de ForceNetUpdate.
+
|If activated, when a connection is saturated, all players whose couldn't finish the replication will receive a ForceNerUpdate call
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 211: Line 210:
 
|debug
 
|debug
 
|<nowiki>AdminProfileServer <SecondsToProfileFor> <0>|<1></nowiki>
 
|<nowiki>AdminProfileServer <SecondsToProfileFor> <0>|<1></nowiki>
|Inicia la generación de perfiles en el servidor durante un período de tiempo fijo, después del cual los datos de generación de perfiles se guardan en el disco.
+
|Starts profile generation in the server for a defined time, saving profile generation data to disk at the end of it
 
|-
 
|-
 
|'''No'''
 
|'''No'''
Line 217: Line 216:
 
|changemap
 
|changemap
 
|AdminSetRaasSeed <Semilla>
 
|AdminSetRaasSeed <Semilla>
|Establece la semilla para los mapas raas a los que se viaja después de que finaliza esta partida.
+
|Sets the seed fo maps Raas, after the match ends
 
|-
 
|-
 
|'''Yes'''
 
|'''Yes'''
Line 223: Line 222:
 
|pause
 
|pause
 
|AdminRestartMatch
 
|AdminRestartMatch
|Ordena al servidor reinicar la partida.
+
|Restart match
 
|-
 
|-
 
|'''No'''
 
|'''No'''
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|config
 
|config
 
|AdminSetPublicQueueLimit <Valor>
 
|AdminSetPublicQueueLimit <Valor>
|=25 Limitará la lista de espera a 25
+
|=25 Limit queue limit to 25
=0 Significa que no habrá lista de espera , por lo que los no administradores y todos los demás jugadores no podrán unirse
+
=0 No queue, no one can join
  
=-1 Lista de espera ilimitada
+
=-1 Infinite queue
 
|}
 
|}
  
 
[[Category:Squad]]
 
[[Category:Squad]]

Revision as of 07:55, 11 December 2020

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Administrator Commands

To enter a command, you will need to open the command console. On your keyboard, you can access the console by pressing the ~ key twice (the key above TAB and below ESC).

RCON Command Access Arguments Description
Yes AdminKick kick AdminKick <Playername o SteamID> <Reason> Kick a player.

Example: Adminkick JugadorPrueba exploits

Yes AdminKickById kick AdminKickById <playerID> <Reason> Kick a player by ID

Example: AdminKickById 75 exploits

Yes AdminBan ban AdminBan <Playername o SteamID> <Bantime> <Reason> Kicks a player for specified time. 0 = Perm, 1d = 1 Day, 1M = 1 Month, etc

 : Adminban Hodor 1M Griefing

Yes AdminBanById ban AdminBanById <playerID> <BanTime> <Reason> Kicks a player with specific ID for specific time 0 = Perm, 1d = 1 Day, 1M = 1 Mont, etc

Example : AdminBanById 75 1M Griefing

Yes AdminBroadcast chat AdminBroadcast <Message> Sends a message to all players

Example: AdminBroadcast Welcome to the Himalayas

No ChatToAdmin chat ChatToAdmin <Message> Sends a message to all admins
Yes AdminEndMatch pause AdminEndMatch Ends match
No AdminPauseMatch pause AdminPauseMatch Pauses match
No AdminUnpauseMatch pause AdminUnpauseMatch Unpauses match
Yes AdminChangeMap changemap AdminChangeMap <MapName> Changes map
Yes AdminSetNextMap changemap AdminSetNextMap <MapName> Sets the next map after ending the match
Yes AdminSetMaxNumPlayers config AdminSetMaxNumPlayers <Numberofplayers> Sets max players for this server.
Yes AdminSetServerPassword private AdminSetServerPassword <Password> Sets server password, use "" to delete it
Yes AdminSlomo cheat AdminSlomo <TimeDelay> Sets time speed in the server
Yes AdminForceTeamChange forceteamchange AdminForceTeamChange <playerID or SteamID> Change a player's team.
Yes AdminForceTeamChangeById forceteamchange AdminForceTeamChangeById <playerID> Change a player's team by his ID.
No AdminAlwaysValidPlacement cheat AdminAlwaysValidPlacement <0>|<1> Config the server to ignore rules of placement for admins
No AdminDisableVehicleClaiming cheat AdminDisableVehicleClaiming <0>|<1> Config the server to enable/disable vehicle claiming
No AdminAllKitsAvailable cheat AdminAllKitsAvailable <0>|<1> Config the server to ignore kit's restrictions
No AdminNetTestStart debug AdminNetTestStart Starts net test and prints results in client's registry
No AdminNetTestStop debug AdminNetTestStop Stops net test and prints results in client's registry
Yes AdminListDisconnectedPlayers kick AdminListDisconnectedPlayers Enlist playerID of disconnected players.
No TraceViewToggle FeatureTest TraceViewToggle Execute a trace from ths screen's centert to any object and displays object's information
No AdminCreateVehicle FeatureTest AdminCreateVehicle <VehicleLink> Allows generating a vehicle
Yes AdminDemoteCommander kick AdminDemoteCommander <NombreJugador o SteamID> Demote an specified commander by playerID or SteamID
Yes AdminDemoteCommanderById kick AdminDemoteCommander <playerID> Demote an specified commander by playerID
Yes AdminDisbandSquad kick AdminDisbandSquad <Team number = [1|2]> <SquadIndex> Disband squad
Yes AdminRemovePlayerFromSquad kick AdminRemovePlayerFromSquad <PlayerName> Remove player from the squad, no kick
Yes AdminRemovePlayerFromSquadById kick AdminRemovePlayerFromSquad <IDJugador> Remove player from the squad, no kick, via ID.
Yes AdminWarn kick AdminWarn <PlayerName o SteamID> <Reason> Warns a player
Yes AdminWarnById kick AdminWarnById <PlayerName o SteamID> <Reason> Warns a player
No AdminForceNetUpdateOnClientSaturation debug AdminForceNetUpdateOnClientSaturation <0>|<1> If activated, when a connection is saturated, all players whose couldn't finish the replication will receive a ForceNerUpdate call
No AdminProfileServer debug AdminProfileServer <SecondsToProfileFor> <0>|<1> Starts profile generation in the server for a defined time, saving profile generation data to disk at the end of it
No AdminSetRaasSeed changemap AdminSetRaasSeed <Semilla> Sets the seed fo maps Raas, after the match ends
Yes AdminRestartMatch pause AdminRestartMatch Restart match
No AdminSetPublicQueueLimit config AdminSetPublicQueueLimit <Valor> =25 Limit queue limit to 25

=0 No queue, no one can join

=-1 Infinite queue