Category:Terraria

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Terraria
Developer Re-Logic
Release date May 16th, 2011
Official Website Official Website
Official Wiki Official Wiki
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Terraria is a 2D action-adventure sandbox video game developed by Re-Logic. The game was initially released for Microsoft Windows in May 2011, and was later ported and released for Xbox 360, PlayStation 3, PlayStation Vita, iOS, and Android in 2013, for Windows Phone, PlayStation 4, and Xbox One in 2014, for OS X, Linux, and Nintendo 3DS in 2015, and for Wii U in 2016.

The game features exploration, crafting, construction, and combat with a variety of creatures in a procedurally generated 2D world. The game received positive reviews from critics, and over 18 million copies of Terraria were sold by July 2016.


Description

Terraria is often compared to adventure games like Minecraft or Metroid. There is a fixed day / night cycle, with weaker, less dangerous monsters populating the game world and attacking the player during the day, while the more dangerous, more aggressive, and stronger monsters attack at night. Also, the number of monsters that attack at night is significantly higher than that of monsters that appear during the day. Each part of the generated world can also be dismantled and rebuilt. Improvements are achieved through certain elements. Graphics are similar to the SNES. Friendly helpers (NPC) inhabit the player's house as soon as he meets certain requirements. The developers promise more updates. The game can be played alone, as well as in cooperative mode over the Internet or LAN. In addition to cooperative world exploration, it can also be played player versus player.

Trailer

Development Team

Designer(s)

  • Andrew Spinks
  • Whitney Baird

Programmer(s)

  • Yorai Omer
  • Skiphs

Artist(s)

  • Jim Kjexrud
  • Victor Moura
  • Jamison Hayes

Composer(s)

  • Scott Lloyd Shelly

Configuration

Many of the game settings can be adjusted on the server web interface. The settings can be changed in "Settings" -> "General".

Note that the server must be restarted after saving the configuration for the configuration to be applied.

Additional Resources